Synopsis:
Dao Lord Brandr has cheated death many times over the millennia, enough to know that this time he should have died. There was just no surviving what had happened to him.
Fortunately or unfortunately, he did not. Well…in a way. His body is gone and so is pretty much all of his mighty cultivation base. To add to this, he has suffered severe damage to his soul and as if that wasn’t bad enough he’s lost, far away from any world he knows and maybe even his universe.
Now, he’s just learned from a being called a sprite that he’s some sort of sentient mystic realm called a dungeon and that just for the crime of existing, there would be legions of enemies planning to pillage and destroy him.
It’s okay though. Apparently, he can make legions of his own. Seeing what he has to work with, Brandr decides that perhaps, all is not lost after all…
Tags: LitRPG, Action, Adventure, Xuanhuan, Magic, Politics, Cultivation, Team Battles, Multiple Realms
Schedule: The filler of HoGW sandwiches. Thursdays.
Table of Contents
Book One: Realm of Valor
- Chapter One: Newborn
- Chapter Two: Dao lord Brandr
- Chapter Three: Thorn Clearwing
- Chapter Four: Pact
- Chapter Five: A Dungeon, Am I?
- Chapter Six Parameters
- Chapter Seven: Parameters II
- Chapter Eight: Vulnerabilities
- Chapter Nine: Makas the Troll
- Chapter Ten: Attack on Faerie Haven
- Chapter Eleven: A Step Forward
- Chapter Twelve: Dungeon Starter Pack
- Chapter Thirteen: Starter Race
- Chapter Fourteen: Choices
- Chapter Fifteen: The Path before me…
- Chapter Sixteen: How to Build Your Dungeon
- Chapter Seventeen: Taking Form
- Chapter Eighteen: Dungeon Defence
- Chapter Nineteen: Blitzwing Tablet
- Chapter Twenty: Bait
- Chapter Twenty-one: Proudsprout
- Chapter Twenty-two: The Fire Pit
- Chapter Twenty-three: The Secret Ace
- Chapter Twenty-four: Needs of The Fae
- Chapter Twenty-five: Flavour Text and Skills
- Chapter Twenty-six: Dangerous Thoughts
- Chapter Twenty-seven: Faerythorn
- Chapter Twenty-eight: The Faeryhaven
- Chapter Twenty-nine: Home and Haven
Part II: Realm of Valor
- Chapter Thirty: Progress Report
- Chapter Thirty-one: Defenders, Elit and Guardians
- Chapter Thirty-two: Dungeon Plan
- Chapter Thirty-three: Adventurers in the Hills
- Chapter Thirty-four: Sieg’s Story
- Chapter Thirty-five: Evolution Boom
- Chapter Thirty-six: Invaders of the Hidden Dungeon
- Chapter Thirty-seven: The Hunting Grounds
- Chapter Thirty-eight: Aspirations
- Chapter Thirty-nine: A Drop in Number
- Chapter Forty: Fine Work
- Chapter Forty-one: The First Trial
- Chapter Forty-two: Calamity Strikes
- Chapter Forty-three: Warden Gauwyn
- Chapter Forty-four: Cultivation
- Chapter Forty-five: Five Paths to Power
- Chapter Forty-six: World God
- Chapter Forty-seven: War Party
- Chapter Forty-eight: Elemental Sigils
- Chapter Forty-nine: Loyalties
- Chapter Fifty: The Bloodsoaked Foxes
- Chapter Fifty-one: The Second Guardian
- Chapter Fifty-two: Hunting Fields
- Chapter Fifty-three: The Third Trial
- Chapter Fifty-four: Dark Lightning
- Chapter Fifty-five: The Enigma of the Fourth Floor
- Chapter Fifty-six: Trickery
- Chapter Fifty-seven: Hobgoblins
- Chapter Fifty-eight: The Enemy Base
- Chapter Fifty-nine: The Best Kind of Victory
- Chapter Sixty: Promotion
Book Two (Coming Soon
- Chapter One: Senior Report
- Chapter Two: Dungeon Report
- Chapter Three: Dungeon Delvers
- Chapter Four: A Dungeon’s Joy
- Chapter Five: Birds die for grain…
- Chapter Six: Dungeon Town
- Chapter Seven: A Dungeon’s Revisions
- Chapter Eight: Druid Master Nader
- Chapter Nine: Variance
- Chapter Ten: First Meet
- Chapter Eleven: Negotiations
- Chapter Twelve: The Fallen Hero